UnrealEd Tutorials
Unless stated otherwise, all these are in French only.
Bases
- MyLevel. (UnrealEd 1.0, 2.0 & 3.0)
- Types de brushes. (UnrealEd 1.0, 2.0 & 3.0)
- Brush clipping. (UnrealEd 2.0 & 3.0)
- Vertex editing. (UnrealEd 2.0 & 3.0)
- Tarquin Extrude Builder. English / Français (UnrealEd 2.0 & 3.0)
- Static-meshes. (UnrealEd 3.0)
- Éclairage. (UnrealEd 3.0)
- Jumpers. (UnrealEd 3.0)
- Téléporteurs. (UnrealEd 1.0, 2.0 & 3.0)
Terrains
- Terrains BSP. Traduction du tutorial de Bot_40 (UnrealEd 2.0)
- Création de terrains. (UnrealEd 3.0)
Advanced Effects
- Liquides. (UnrealEd 3.0)
- Brouillard. (UnrealEd 3.0)
- Skybox. (UnrealEd 1.0, 2.0 & 3.0)
- Warpzones. (UnrealEd 1.0, 2.0 & 3.0)
- Projectors. (UnrealEd 3.0)
Particle Systems
- MeshEmitter. (UnrealEd 3.0)
- Particle Editor. (UnrealEd 3.0)
- Effets météo. (UnrealEd 3.0)
Bot Pathing
- Bot pathing. (UnrealEd 3.0)
- Pathing des portes et ascenseurs. (UnrealEd 3.0)
- Pathing des véhicules. (UnrealEd 3.0)
- AssaultPath. (UnrealEd 3.0)
External Tools
- Conversion système métrique/unités Unreal pour UT2004. (UnrealEd 3.0)
- Unreal Face Remover. English / Français (UnrealEd 1.0, 2.0 & 3.0)
Old Tutorials
Written for Projet-3D.com
- Decolayers. (UnrealEd 3.0
- SpriteEmitters. (UnrealEd 3.0)
- SparkEmitters. (UnrealEd 3.0)
- TrailEmitters. (UnrealEd 3.0
- Xemitters. (UnrealEd 3.0)
Written for Unreal-Design.com
- Création de terrain pour Unreal2. (UnrealEd 3.0)
- Introduction aux scripted sequences, contrôle des I.A. par script. (UnrealEd 3.0)
- SpriteEmitters. (UnrealEd 3.0)
- TrailEmitters. (UnrealEd 3.0)
- Objets Karma, physique. (UnrealEd 3.0)
Unreal 2 Tutorials
Tutorials written by ex-Legend Entertainment level designer Matthias Worch.
- UnrealEd tips. English / Français (UnrealEd 3.0)
- Setting up a level for dialogs and AI scripts. English / Français (UnrealEd 3.0)
- Introduction to dialogs. English / Français (UnrealEd 3.0)
- Creating an invisible Narrator. English / Français (UnrealEd 3.0)
- Basic AI scripting. English / Français (UnrealEd 3.0)
- Advanced AI scripting. English / Français (UnrealEd 3.0)
- Enabling debug information. English / Français (UnrealEd 3.0)
- Change colors on enemy models. English / Français (UnrealEd 3.0)
- Creating terrains. English / Français (UnrealEd 3.0)
Download the Legend Entertainment documents.
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